Your mistaking the Tron world for being the Tank Universal world, the only "User Power" you have in the game is to reconnect after going offline.
By "user power" I was just trying to abbreviate. I was thinking some sort of fast transport or remote control of the tank, the point is, you can go from an ended battle in one sector or space to a different one in a short time, so you can participate in any battles you wish. However, it might make it more interesting if it did take time to travel, so you have to pick your battles more carefully.
As for the suggestion, are you saying you'd like to see a part of the game where you can play a "CTF" game or a skirmish with an objective instead of the main story? It would be interesting I guess, but the map maker I think that is still being made would be enough to cover what I think your saying.
I don't think that's what I'm saying. By free-play, I mean separate from the story, just generic conquest, no storyline. you would fight on/for random, arbitrary sectors and there would be "blue" and "red" (possibly "purple", too) maybe identical, maybe with pros/cons.
From what I gather, the map maker is for single map skirmishes, I'm thinking of having multi-sector conquest. the sector overview would be similar to that of the main story, but randomly generated. The multi-sector idea would be another layer of the conquest, but might be too large scale for this game.