Hmm - there's a section in this level (maze + big green bullies) which might be a bit tricky in that you have to get through minefields while a forcefield's approaching from behind. Let me know how you go on this bit - might need to tone it down a bit.
I'm sorry if I don't necessarely have the right words to explain the in-game things, as this game is relatively detailed and I might not catch on fast on the terms and proper location explanation. This the same with the enemy name, which I had a hard time to remember. Even now, I'm thinking maybe I have it wrong: "Gorgon"?
Now, since I'm in one of his camps, where there is a depot, and then this huge path with various mines spread around the scene in the bottom, and this big scanning thing that zaps me if I stand still. No, definately this is not easy. And what is more frustrating, is that when I leave the game, and come back the next day, to my surprise, I start back at the depot and have to face all those tanks and big green monsters... depressing. How come when I die, I start at the top of the cliff and can happily get thrown in the air by the minefield. And, when I restart the game, I *HAVE* to redo the depot before continuing... This is not fair at all.
Also, how did you find the Tank Factory level where you have to trip all the red switches, the FCP comes after you and you have to cross the bridge and wait for the exit door to open? Did you need to make a number of retries? If so, how many?
Now you askmed me impressions about the TANK Facility #3, hmmm... It's well balance. I noticed some bugs thoe. If you succeed with the switches, and the boss jumps at you, and you hide on the left, then he won't get me but he's gonna go after our tall friend! And the game can't be continued unless I reload the level. It wasn't easy for me to find the "throw the switch" thingy. Can't there be a more explicit way to explain where that switch is? Even thoe it "should be obvious"...