ADMIN wrote:having either static graphic novel style panels the player flicks through, or handdrawn single images that have some basic animation (scales/rotation/fades). I think it would be much trickier and more expensive to find an artist/animator to create pre-rendered cutscenes.
Don't hire anyone! Just do the cutscenes just like you did last time. I really enjoyed them, seriously! I really think the cutscenes of TU1 fit with the retro-graphic style of the game. TBH, I really dislike static graphic novel/comic story telling in games (and unfortnately it seems to be a popular "trend" right now in gaming). Alien Breed used static graphic novel style, and I think it really broke up the immersive feeling. I went from being knee deep in a game world to being pulled out of all immersion and to the feeling I was reading a comic instead of playing a video game or living in it.